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JKD for MMA Volumes 6 & 7

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Volume 5 of the JKD for MMA system covers Trapping and Blasting Part 1 & 2.

If you are interested in purchasing just one volume of the set then you are in the right place, however, keep in mind that you can save some hard earned cash if you decide to order the entire curriculum!

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SKU: JKD-V5

Description

Part 1

Trapping and Blasting is the core of the JKD for MMA system. The ability to use trapping or Hand Immobilization Attack (HIA) to transition from striking distances to clinch and grappling distances is a tremendous advantage. Learn the Pac Sao or Slapping Hand from Wing Chun to setup many other lines of attack.

Part 2

This volume goes into detail on closing distance, following up with striking and grappling, entering against the mismatched lead, the JKD Straight Blast and the Hand Immobilization Attack. Just as we have seen MMA evolve from brawlers against BJJ, then wrestlers dominating with takedowns and ground and pound and recently super technical strikers who have a top notch ground game now dominating, JKD Trapping is the next logical evolution. In fact we see the emergence of JKD for MMA with many of the top champions already.

Chapters

Part 1

1. Hand Immobilization Attack & Straight Blast Intro and Overview

Trapping Fundamentals
2. Trapping Fundamentals – The 6 Reference Points
3. Pac Sao – “Slapping Hand” from Wing Chun
4. Developing Timing, Positioning, and “Feel”
5. The 5 Placements of the Pac Sao
6. Lop Sao – The “Pulling” Hand
7. Using Trapping to Setup Boxing
8. Combinations using Half-Beats
9. Combinations when the Rear Hand Blocks and Holds Centerline
10. Take away space with forward pressure
11. Combinations when the Rear Hand Blocks and Crosses Centerline
12. Combinations when the Rear Hand Blocks with a Boxer’s Parry
13. Jao Sao – the “Running” Hand
14. Jut Sao – The “Jerking” Hand, when both hands are on the outside high reference point

Close The Distance & Bridge The Gap
15. Moving from Range to Range
16. Using the Backfist as a Single Direct Attack(SDA)
17. Using Progressive Indirect Attack (PIA)
18. Boxing to Trapping to Boxing
19. Splitting the Hands by Entering with a Jab
20. Against the Rear Hand Boxer’s Parry
21. Using The Jao-Sao or “Running” Hand
22. Entering with the Double Pac Sao
23. Reactions to the Double Pac Sao
24. Reactions to the Double Pac Sao
25. Double Pac Sao against the jab/cross
26. Double Pac Sao against mismatched lead
27. Double Pac Sao against mismatched lead
28. Using the Beat
29. Using the Beat in a mismatched lead

Part 2

Close The Distance & Bridge The Gap
1. Using the Pac Sao – “Slapping” Hand
2. Pac Sao to Jao Sao (Running Hand) Combinations
3. Ping Choi – Gua Choi or Low Jab – Backfist High/Low/High/Low/High
4. PIA from Kicking Range : Fake Punch – Round Kick – Pac Sao & Hit
5. PIA from Boxing Range : Fake Jab – Pac Sao & Hit
6. PIA Entering with a Double Fake
7. PIA Entering with a Fake Rear Round Kick

Following Up With Kicks
8. Chase with Lead Round Kick-Developing Timing and Distance Control
9. Chase with Rear Thai Kick – Adapting to Opponents Reaction
10. Opponent Retreats to Boxing Range-Attack the Low Line with Oblique Kicks

Following Up With Grappling
11. Trapping to a Forward Trip
12. Trapping to a Hip Clinch Takedown
13. Trapping to a Standing Sweep
14. Progressive Indirect Attack Long and Short Rhythms to Trapping

Entering Against the Mismatched Lead
15. PIA – Feinting and Faking – Using Deception and Broken Rhythm to Enter
16. Progressive Indirect Attack – Attacking the Lead Leg with the Side Kick
17. Progressive Indirect Attack – Using Savate Style Kicks

The JKD Straight Blast
18. Training with the Focus Mitts
19. Against the Traditional Boxer
20. Cutting into the Tool – Against the Mismatched Lead
21. Boxing to Trapping to Blasting
22. Boxing to Trapping to Blasting to Trapping
23. Straight Blasting and The 5 Ways of Attack
24. Single Direct Attack to Trap & Straight Blast
25. Attack By Combination to Trap & Straight Blast
26. Progressive Indirect Attack to Trap & Straight Blast
27. Progressive Indirect Attack to Trap & Straight Blast 2
28. Attack by Draw to Trap and Straight Blast
29. Hand Immobilization Attack to Straight Blast
30. Secondary Attack to Straight Blast

Hand Immobilization Attack
31. Hand Immobilization Attack – Reactions vs Responses
32. When Opponent Collapses or Covers
33. When Opponent Rolls Away
34. When Opponent Shuffles Back
35. Against Hand Barrier or Block
36. Dealing with Trained Responses from an Opponent
39. Against the Boxer’s Lead Hook – Option 1 – Use Wing Chun and Stick to the Hand
40. Against the Boxer’s Lead Hook – Option 2 – Bob & Weave
41. Against the Boxer’s Lead Hook – Option 3 – Cover and Strike Back
42. Against the Boxer’s Rear Swing or Wide Hook
43. Against the Boxer’s Rear Cross
44. Against the Wrestling or Thai Clinch
45. Against the Takedown Shot
46. Against the Punch and Takedown
47. HIA – The 5 Counters for Reflex and Timing – counter 1
48. HIA – The 5 Counters for Reflex and Timing – counter 2
49. HIA – The 5 Counters for Reflex and Timing – counter 3
50. HIA – The 5 Counters for Reflex and Timing – counter 4
51. HIA – The 5 Counters for Reflex and Timing – counter 5
52. Training all 5 Counters together
53. HIA Functionalize and Isolate the Blast vs boxer
54. HIA Functionalize and Isolate the Blast vs kick boxer
55. HIA Functionalize and Isolate the Blast vs wrestler clinch
56. HIA Functionalize and Isolate the Blast vs wrestler takedown
57. HIA Functionalize and Isolate the Blast vs MMA
58. Full Contact Demonstration
59. Using the Whole Body with Emotional Content

Part 1

Part 2

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